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Hardware-Probleme Rat & Tat bei konkreten Hardware- und Treiberproblemen |
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#1 |
Newbie
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![]() Tja mein Problem: I hab in CS massive Frame probleme: Manchmal fallen sie unter 50 (aztec, wasser)
Tja... Mein System: Tbird 1.333, MSI Turbo Mobo 390 MB ram, 40Gig HD, SB live 1024, Neuestes Bios, neueste 4 in 1 (4.38b), die neuesten OMEGA drivers und die neuestn ATI treiber (1fps unterschied)... Hier meine Config.cfg : unbindall bind "TAB" "+showscores" bind "ENTER" "stopsound" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "'" "+moveup" bind "+" "sizeup" bind "," "buyammo1" bind "-" "sizedown" bind "." "buyammo2" bind "/" "+movedown" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "=" "podbotmenu" bind "[" "invprev" bind "]" "invnext" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "buy" bind "c" "radio2" bind "d" "+moveright" bind "e" "+use" bind "f" "impulse 100" bind "g" "drop" bind "h" "fix1" bind "i" "showbriefing" bind "j" "timeleft" bind "k" "net" bind "m" "chooseteam" bind "n" "buyequip" bind "o" "r_drawviewmodel 0" bind "p" "r_drawviewmodel 1" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "t" "messagemode2" bind "v" "radio3" bind "w" "+forward" bind "x" "radio1" bind "y" "+commandmenu" bind "z" "messagemode" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+strafe" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "F5" "snapshot" bind "F6" "save quick" bind "F7" "load quick" bind "F10" "quit prompt" bind "INS" "+klook" bind "DEL" "+lag1" bind "PGDN" "+lookdown" bind "PGUP" "+lookup" bind "END" "centerview" bind "MWHEELDOWN" "invnext" bind "MWHEELUP" "invprev" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "PAUSE" "pause" voice_scale "2.000000" voice_enable "0" voice_forcemicrecord "1.000000" console "1.0" fps_max "100" fps_modem "0.0" crosshair "1.000000" gamma "3.000000" brightness "3.000000" con_color "255 255 255" net_graph "3" net_scale "5" net_graphpos "1" sv_voiceenable "1" sv_aim "0.000000" hpk_maxsize "0" viewsize "110.000000" ati_subdiv "0" ati_npatch "0" r_bmodelhighfrac "5.0" mp_decals "300.000000" gl_dither "1" gl_polyoffset "4" gl_overbright "0.000000" gl_flipmatrix "0" gl_monolights "0" s_rolloff "1.0" s_doppler "0.0" s_distance "60" s_automin_distance "2.0" s_automax_distance "30.0" s_min_distance "8.0" s_max_distance "1000.0" s_leafnum "0" s_refgain "0.4" s_refdelay "0" s_polykeep "10000000" s_polysize "1000000000" s_numpolys "200" s_bloat "2.0" s_verbwet "0.25" s_a3d "0" s_eax "1.000000" volume "0.800000" suitvolume "0" hisound "1.000000" bgmvolume "1.000000" MP3Volume "0.800000" _snd_mixahead "0.1" name "semtex" team "" model "gordon" skin "" topcolor "30" bottomcolor "6" rate "7000" cl_updaterate "18" cl_lw "1" cl_lc "1" cl_dlmax "128" cl_himodels "0.000000" cl_idealpitchscale "0.8" cl_timeout "35" cl_cmdbackup "1" cl_download_ingame "1" cl_allowdownload "1" cl_allowupload "1" cl_cmdrate "18" lookstrafe "0.000000" lookspring "0.000000" cl_forwardspeed "570" cl_backspeed "480" cl_vsmoothing "0.05" m_pitch "0.022" m_yaw "0.022" m_forward "1" m_side "0.8" m_filter "0.000000" sensitivity "2.5" joystick "0.000000" hud_takesshots "1" fastsprites "0.000000" cl_corpsestay "30" _cl_autowepswitch "1" hud_capturemouse "1" hud_draw "1" cl_righthand "1" cl_minmodels "0" cl_dynamiccrosshair "0" hud_fastswitch "0" hud_centerid "1" voice_modenable "1.000000" hud_classautokill "1" setinfo "lefthand" "0" setinfo "ah" "1" setinfo "vgui_menus" "1" setinfo "dm" "0" hier die grafik.cfg: // ________ //----( Grafik )---------> // ¯¯¯¯¯¯¯¯ gl_flipmatrix "0" gl_lightholes "0" gl_monolights "0" gl_smoothmodels "0" r_bmodelhighfrac "5.0" fps_modem "999" fps_max "999" fps_lan "999" fps_single "999" cl_showfps "0" gl_alphamin "0.25" gl_clear "0" gl_cull "1" // Only Render Visible Objects gl_dither "1" // Disable Dithering gl_keeptjunctions "1" // Collinear Vertexes On gl_max_size "512" gl_overbright "0" gl_palette_tex "0" gl_playermip "0" // Player Rendering Quality High gl_polyoffset "0.1" // Decal Offset gl_round_down "0" // Texture Size Rounding gl_smoothmodels "1" // Model Smoothing On gl_spriteblend "0" gl_texsort "1" gl_wateramp "0" gl_ztrick "0" r_dynamic "1" r_fullbright "0" r_lightmap "0" r_norefresh "0" r_novis "1" r_mirroralpha "1" r_shadows "1" r_traceglow "0" r_wateralpha "0" vid_wait "0" // Used to enable/disable Vsync violence_ablood "1" // Standard Blood On violence_agibs "1" // Standard Gibs On violence_hblood "1" // Extra Blood On violence_hgibs "1" // Extra Gibs On precache "1" // Preload all Required Files tripplebuffer "1" mp_playerid "0" fastsprites "0" // Detailed Smoke Effects max_shells "0" // No ejecting shells max_smokepuffs "0" // No smoke puffs echo grafik.cfg 1.3 is working correctly ---------- sorry fürs lange posting, ich hoffe ihr könnt mir helfn es suckt so gewaltig Mit freundlichen Grüßen Semtex P.s.: ich hatte sogar mit ner GF2MX mehr Fps
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