Hi,
so wird es auf dem "fsinsider" link von MS erklärt:
TERRAIN_ERROR_FACTOR=96.000000
This is a value from 0 to 100 that control the DEM radius (it is linear in area)
TERRAIN_MIN_DEM_AREA=10.000000
This the lowest value used to calculate the DEM radius based upon the TERRAIN_ERROR_FACTOR
TERRAIN_MAX_DEM_AREA=100.000000
This is the highest value used to calculate the DEM radius
TERRAIN_MAX_VERTEX_LEVEL=19
This control the DEM resolution: 18 = 150m DEM, 19 = 75m DEM, 20 = 37m DEM, 21 = 19m DEM
TERRAIN_TEXTURE_SIZE_EXP=8
This controls the terrain texture size. Valid values are 8 = 256x256, 7 = 128x128, 6 = 64x64
TERRAIN_AUTOGEN_DENSITY=4
This controls the autogen density
TERRAIN_USE_GRADIENT_MAP=1
This turns on/off the gradient map (cliffs).
TERRAIN_EXTENDED_TEXTURES=1
This turns on/off the extended texture ring
TERRAIN_DEFAULT_RADIUS=
This is the default radius in textures for all rings, default is 2.5
TERRAIN_EXTENDED_RADIUS=
This is the radius used for the inner ring when the extended texture ring is turned on, default is 4.0
TERRAIN_EXTENDED_LEVELS=
This is the number of rings to add when using extended texture rings, default is 1
Gruß
Fox
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