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Simulationen Alles zum Thema Simulation |
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#1 |
Veteran
![]() Registriert seit: 23.06.2003
Beiträge: 276
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![]() Hi,
so wird es auf dem "fsinsider" link von MS erklärt: TERRAIN_ERROR_FACTOR=96.000000 This is a value from 0 to 100 that control the DEM radius (it is linear in area) TERRAIN_MIN_DEM_AREA=10.000000 This the lowest value used to calculate the DEM radius based upon the TERRAIN_ERROR_FACTOR TERRAIN_MAX_DEM_AREA=100.000000 This is the highest value used to calculate the DEM radius TERRAIN_MAX_VERTEX_LEVEL=19 This control the DEM resolution: 18 = 150m DEM, 19 = 75m DEM, 20 = 37m DEM, 21 = 19m DEM TERRAIN_TEXTURE_SIZE_EXP=8 This controls the terrain texture size. Valid values are 8 = 256x256, 7 = 128x128, 6 = 64x64 TERRAIN_AUTOGEN_DENSITY=4 This controls the autogen density TERRAIN_USE_GRADIENT_MAP=1 This turns on/off the gradient map (cliffs). TERRAIN_EXTENDED_TEXTURES=1 This turns on/off the extended texture ring TERRAIN_DEFAULT_RADIUS= This is the default radius in textures for all rings, default is 2.5 TERRAIN_EXTENDED_RADIUS= This is the radius used for the inner ring when the extended texture ring is turned on, default is 4.0 TERRAIN_EXTENDED_LEVELS= This is the number of rings to add when using extended texture rings, default is 1 Gruß Fox |
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