Bitte diese von Meat Water zitierte Textpassage:
"MaskClassMap Bug in FS2004:
FS2004 has a nasty bug that leads to crashes to desktop. This can be found at several places in the default scenery as well as with all mesh and class sceneries, where it can appear at different locations – so you might get the impression the mesh or class has a bug.
It was very frequent between Nov 21st and Dec 21st and still is found at some place, most likely it will disappear in spring. It could be pinned down to a function in the terrain engine of FS2004 that places semi transparent textures over others, like a light late fall snow over an airports grass. It is unknown if it depends on the graphics driver or not, or on some user settings.
The recommended way to get around this bug is the following:
Edit the file FS9\terrain.cfg. Replace all lines
MaskClassMap=1 to MaskClassMap=0 and all MaskClassMap=3 to MaskClassMap=0. As it is known by today, this fixes the problem, if not, please contact me at
support@fsrail.com ."
mit der Änderung der terrain.cfg auf keinen Fall ausführen. Wenn jemand bereits einen gepatchten FS2004 auf Version 9.1 hat, dann ist diese Änderung nicht nötig. Der Bug ist mit dem offiziellen FS9.1 Patch behoben. Wir benötigen keine manipulierte Terrain.cfg mehr.