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So fliegt man richtig! Fragen, Antworten, Diskussionen zum Fliegen von Jets im FS |
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![]() Hi,
hier ist meine Aircraft.cfg zur Meljet 747-400. Leider muss ich sie Teilen,Beitrag ist zu lang.... ------------------------------------- [fltsim.0] title=Boeing 747-400 Qantas sim=Boeing747-400-MR-MKIII model= panel= sound= texture= ui_manufacturer=MelJet ui_type=Boeing 747-400 ui_variation=Qantas (RR engines) atc_id=VH-OJF atc_airline=Qantas atc_flight_number=747 atc_heavy=1 description=MelJet Boeing 747-400 for FS2002\nVersion 3.0, Release 7 (October 23, 2002)\n\nVisual model and FDE by Melvin Rafi\nhttp:\/\/www.meljet.com [General] atc_type=BOEING atc_model=B744 editable=0 performance=Flight Dynamic file Version 1.0 for FS2002\nEngine Type: Pratt & Whitney PW4056\n\nThis Aircraft and the Flight Dynamic File are freeware and are not to be sold or transfered in any form for which a fee is charged. Free distribution is allowed only after approval from MelJet. [contact_points] //0 Class <0=none,1=wheel, 2=scrape, 3=float> //1 Longitudinal Position (feet) //2 Lateral Position (feet) //3 Vertical Position (feet) //4 Impact Damage Threshold (Feet Per Minute) //5 Brake Map (0=None, 1=Left, 2=Right) //6 Wheel Radius (feet) //7 Steer Angle (degrees) //8 Static Compression (feet) (0 if rigid) //9 Max/Static Compression Ratio //10 Damping Ratio (0=Undamped, 1=Critically Damped) //11 Extension Time (seconds) //12 Retraction Time (seconds) //13 Sound Type //14 Airspeed limit for retraction (KIAS) //15 Airspeed that gear gets damage at (KIAS) point.0 = 1, 58.0, 0.0, -18.0, 2000.0, 0, 2.0, 70.0, 0.5, 3.5, 0.900, 9.0, 8.0, 0, 220, 250 point.1 = 1, -41.0, -18.0, -18.5, 2000.0, 1, 2.0, 13.0, 0.5, 2.5, 0.900, 11.0, 9.0, 2, 220, 250 point.2 = 1, -41.0, 18.0, -18.5, 2000.0, 2, 2.0, 13.0, 0.5, 2.5, 0.900, 11.0, 9.0, 3, 220, 250 point.3 = 2, -40.6, -103.5, 3.0, 700.0, 0, 0.0, 0.0, 0.0, 0.0, 0.000, 0.0, 0.0, 5, 0, 0 point.4 = 2, -40.6, 103.5, 3.0, 700.0, 0, 0.0, 0.0, 0.0, 0.0, 0.000, 0.0, 0.0, 6, 0, 0 point.5 = 2, 3.0, 0.0, 0.0, 700.0, 0, 0.0, 0.0, 0.0, 0.0, 0.000, 0.0, 0.0, 9, 0, 0 point.6 = 2, -149.5, 0.0, 12.0, 700.0, 0, 0.0, 0.0, 0.0, 0.0, 0.000, 0.0, 0.0, 4, 0, 0 static_pitch = -1.5 static_cg_height = 18.6 [exits] number_of_exits = 2 exit_rate.0 = 0.15 ;Percent per second exit_rate.1 = 0.15 ;Percent per second [electrical] //BusType, MaxAmpLoad, MinVoltage BusTypes:0=MainBus,1=AvionicsBus,2=BatteryBus,3=Ho tBatteryBus,4-7=Generator/AlternatorBus(1-4) autopilot = 0, 5 , 17.0 avionics_bus = 0, 10, 17.0 avionics = 1, 5 , 17.0 gear_warning = 0, 2 , 17.0 fuel_pump = 0, 5 , 17.0 light_nav = 0, 5 , 17.0 light_beacon = 0, 5 , 17.0 light_landing = 0, 5 , 17.0 light_taxi = 0, 5 , 17.0 light_strobe = 0, 5 , 17.0 light_panel = 0, 5 , 17.0 pitot_heat = 0, 15, 17.0 additional_system = 0, 20, 17.0 marker_beacon = 1, 2, 17.0 starter1 = 0, 20, 17.0 starter2 = 0, 20, 17.0 starter3 = 0, 20, 17.0 starter4 = 0, 20, 17.0 auto_brakes = 0, 15, 17.0 hydraulic_pump = 0, 2, 17.0 fuel_transfer_pump = 0, 5, 17.0 max_battery_voltage = 28.0 generator_alternator_voltage = 28.0 max_generator_alternator_amps= 60.0 electric_always_available = 0 [Radios] // Radio Type = availiable, standby frequency, has glide slope Audio.1 = 1 Com.1 = 1, 1 Com.2 = 1, 1 Nav.1 = 1, 1, 1 Nav.2 = 1, 1, 0 Adf.1 = 1 Transponder.1 = 1 Marker.1 = 1 [direction_indicators] //1 Type: 0=None, 1=Vacuum Gyro, 2=Electric Gyro, 3=Electro-Mag Slaved Compass, 4=Slaved to another //2 Indicator number of slaving indicator if Type = 4 direction_indicator.0=3,0 [forcefeedback] gear_bump_nose_magnitude=200 ; 0 - 10000 gear_bump_nose_direction=18000 ; 0 - 35999 degrees gear_bump_nose_duration=250000 ; in microseconds gear_bump_left_magnitude=500 ; 0 - 10000 gear_bump_left_direction=35500 ; 0 - 35999 degrees gear_bump_left_duration=250000 ; in microseconds gear_bump_right_magnitude=500 ; 0 - 10000 gear_bump_right_direction=00500 ; 0 - 35999 degrees gear_bump_right_duration=250000 ; in microseconds ground_bumps_magnitude1=50 ; 0 - 10000 ground_bumps_angle1=08900 ; 0 - 35999 degrees ground_bumps_intercept1=3.0 ground_bumps_slope1=0.20 ground_bumps_magnitude2=50 ; 0 - 10000 ground_bumps_angle2=09100 ; 0 - 35999 degrees ground_bumps_intercept2=1.075 ground_bumps_slope2=0.035 crash_magnitude1=10000 ; 0 - 10000 crash_direction1=01000 ; 0 - 35999 degrees crash_magnitude2=10000 ; 0 - 10000 crash_direction2=9000 ; 0 - 35999 degrees crash_period2=75000 ; in microseconds crash_duration2=2500000 ; in microseconds [SMOKESYSTEM] smoke.0=80,-50,-90.0, fx_contrail_s.fx smoke.1=80,-50, 90.0, fx_contrail_s.fx |
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