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Tuning, Cooling, Overclocking Alles was den PC schneller und Bastlern Spass macht... |
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#3 |
Großmeister
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![]() 3DMARK2001 PROJECT FILE
PROJECT Name My Benchmark Description Registration Name Registration Key 3DMark Version 330 DISPLAY Platform NVIDIA GeForce4 Ti 4200 CPU Optimization D3D Pure Hardware T&L Width 1024 Height 768 Depth 32 bit Z-Buffering 24 bit Texture Format Compressed Buffering Double Refresh Rate 60 Hz FSAA Mode None OPTIONS Show Title Screens Yes Continuous Benchmark No Benchmark Run Count 1 Demo Sounds Enabled Yes Continuous Demo No Game Sound Effects Enabled Yes Game Music Enabled Yes Game Detail Level Low RESULTS 3DMark Score 9236 Game 1 - Car Chase - Low Detail 141.8 fps Game 1 - Car Chase - High Detail 49.1 fps Game 2 - Dragothic - Low Detail 157.8 fps Game 2 - Dragothic - High Detail 94.5 fps Game 3 - Lobby - Low Detail 133.2 fps Game 3 - Lobby - High Detail 62.3 fps Game 4 - Nature 39.5 fps Fill Rate (Single-Texturing) 862.7 MTexels/s Fill Rate (Multi-Texturing) 1908.0 MTexels/s High Polygon Count (1 Light) 41.7 MTriangles/s High Polygon Count (8 Lights) 10.4 MTriangles/s Environment Bump Mapping 137.4 fps DOT3 Bump Mapping 116.7 fps Vertex Shader 78.9 fps Pixel Shader 98.9 fps Advanced Pixel Shader 75.9 fps Point Sprites 25.1 MSprites/s |
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