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Spiele Rat & Tat bei Problemen mit Spielen |
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#29 |
Meisteroptiker
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![]() kaum zu kaufen und schon der 1. patch da
![]() hier noch was so geändert wurde und mit der beta.exe würde ich ned spielen... Gameplay: - suicides count against team score in TDM - fixed attenuation flak chunk damage over distance - reduced minigun spin up time slightly - made shock beam effect thicker - always keep dynamic light for shock projectile, even in low detail mode - translocation destination adjustment bug fix - "kdraw collision" disabled in MP - player dies before ball gets through hoop should still get credit for throw - fixed redeemer point blank shots - double tap time invariant to gamespeed - get rid of 03_2 use (duplicate of "three" sound) - fixed problems with overtime not ending on first score in some situations - fixed transloc camera sometimes taking two taps - fixed 4 rocket bug - fixed instagib really is instaGIB - fixed 10 seconds before can speak again - fixed killz in CTF-December, CTF-Face3, CTF-Citadel, and BR-IceFields - clamped max view bob - fixed tokara forest switching to CTF - fix for balllauncher switchaway bug - fixed problem with teammates grabbing the flag right when you score - fixed No Adrenaline mutator not allowing other mutators to work - fixed getting correct bots on configured bot games with no bots on one team - fixed falling damage bug - straightened lightning bolt (purely visual change to make it easier to see where you're shooting) - fixed shieldgun impact charging effect fps slowdown - Fix bug where ragdolls didn't turn skeletal when they fall into lava volume. - If there is no momentum on death, add a small random one. Reduces ragdolls just falling to their knees. - added mouse acceleration for improved fine aiming control. Can be turned on by adding the following line to the [Engine.PlayerInput] section in user.ini: MouseAccelThreshold=+100.0 - added "now viewing" message when spectating - Fixed: At end of match it says "You've lost the match" while spectating - assault grenade faster minimum muzzle velocity - fixed water footstep sounds sometimes not playing when touching fluidsurfaceinfo - no behindview cheat in net games - Simplified using custom ragdolls. 'Ragdoll=xxxx' in the .upl file now overrides the species ragdoll asset for the character. This approach is compatible with the cheat protection. - Fix screwed-up vehicle camera. - increased skeletal mesh pool vertex buffer lifetime from 500 to 1000 frames - rocket smoke trail whiter - rocket launcher max ammo now 30 - improved instagib beams - no shooting through people in classic instagib (just like it was in UT), you can still shoot through them in zoom instagib - fixed replicating blood spurts when hit - improved sound positioning/attenuation - fixed suicide spamming lagging servers - fixed AI slowdown when can't reach player's location HUD/Menus: - typed messages stay up on HUD longer - don't limit chat when game is paused - fixed joystick support in menus - added joystick hat support - made sure "showlog" leaves fullscreen first - new HUD options in menus: Number of console messages shown Console message font size Ability to turn on and off various pieces of the HUD Ability to scale the HUD - Cut and Paste in Console and server browser/edit boxes. - Change IForce to TouchSense Mouse Settings - Added Min/Max players to Map Selection - Added Author Name to Map Selection for Non-Epic maps - Add Description field for Mod Authors and hooked it to the scrolly - Added Announcer volume control to menus - 'Speech' binder menu in Settings. - Mouse wheel support on speech menu. On by default, but the ut2003.ini option bSpeechMenuUseMouseWheel turns it off. - Letter key support in Speech Menu. The ut2003.ini option bSpeechMenuUseLetters turns this on, and you can specify what keys it uses in the .ini file as well. - Fix [ALL] being at the bottom of the speech menu player list. - added joystick hat support - made sure "showlog" leaves fullscreen first - fix for particle "priming" - enabled "preferences" and made it leave fullscreen - added support for Asian language keyboard input via IME - fix for particle "priming" - enabled "preferences" and made it leave fullscreen - added support for Asian language keyboard input via IME - added "TOGGLEREFRAST" - 'Add IP' and 'Add Buddy' dialog's focus the edit box by default. - can change crosshair color
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