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Designer Forum Treffpunkt für Gedankenaustausch von Simmern, die selbst |
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Themen-Optionen | Ansicht |
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#34 |
Elite
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![]() Lithunwrap - oder so ähnlich.
Kannst du damit nicht texturieren? http://files.seriouszone.com/download.php?fileid=198 LithUnwrap can unwrap a 3D model and export the UV map to a bitmap which can then be painted. Features: * OpenGL 3D model viewer. * Easy to use UV coordinate editor. * UV maps get updated in real-time. * Assign materials per face to objects. * Pan and zoom in UV mapping space. * Export UV maps to high resolution bitmaps. * Soft, polygonal and rectangle selection tools. * Assign diffuse and opacity texture maps to materials. * Decal, planar, box, cylindrical, and spherical UV mapping. * Distortion free UV maps using detached face mapping. * Auto-generates UV mapping for tube and torus primitives. * Import/export LWO, OBJ, DXF, 3DS, ASC, COB, and X files. * Import many popular game file formats. * Import textures in BMP, TGA, JPG, PCX, DDS, TEX, OGF, LIF, MAT and RSB formats. * Create plane, box, cone, cylinder, sphere, geosphere, pyramid, prism, tube, torus, and 3D text primitives. * Includes a basic set of 3D modelling tools: moving, scaling, rotating, subdividing, aligning, extruding, bevelling, flipping, tapering, twisting, flattening, mirroring, triangulating, and untriangulating. * Runs under Win 95/98/ME/2K/XP (OpenGL on NT w/SP4) Damit mache ich meine SIM2-Modelle.
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MfG Sandra ------------------------------------------ GMax 4ever und lang lebe der FS9. Member of: http://www.designforum.stumbles.ch/y...t/yabblogo.png ICQ:341072239 Skype:bambi-007 |
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