Hallo,
im Flightsim FS2004 FAQ stand diese Passage drin:
Why do the scenery textures look blurry?
The explanation for this is complex, but it depends on hardware settings for the video card and also on settings in FS2004, primarily the level of bitmapping used. One possible cause is a mishap in the simulator settings: the "Aircraft Texture Size" slider in the Display settings seems to apply to the scenery textures as well - try dragging this slider to "Massive" if you are affected by blurring. Checking 'use extended terrain textures' under the display settings will help, as will running in full screen mode, but ultimately the problem is down to the way FS2004 handles terrain texture loading.
The "Aircraft Texture Size" slider can affect scenery textures at settings lower than "high" (set at "High" FS2004 uses 512 x 512 texture sheet, the preferred size of autogen). "Medium" (256 x 256) will affect autogen textures, but no other scenery textures. "Small" (128 x 128) will affect most scenery textures to some degree.
Also kannst Du davon ausgehen, dass sie drin sind. Ich selber achte nicht so darauf, deswegen kann ich dir das nicht genau beantworten.
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