Einzelnen Beitrag anzeigen
Alt 03.05.2003, 14:51   #3
Wolf-Dieter Wahl
Inventar
 
Registriert seit: 11.12.2001
Beiträge: 1.736


Standard

Hi Franky,

passe die AI-Flieger lieber mit AISpeed/Patch an. Das ist ein kleines Progämmchen von Andy Robinson. Damit läßt sich die Rollgeschwindigkeit in Kurven sowie auf der Geraden unterschiedlich einstellen. Ich habe es in der Version 1.1
Hier ein Ausschnitt aus der readme:

Two Formats

AISpeed (AISpeed.exe) Memory patch
This version is designed to be used with flight simulator running. It reads and writes directly to the FS2002 shared memory. If you don't like what's changed, just reload flightsim, everything will be exactly the way it was before. Changes effect the simulator almost immediately. This makes it easy to test various speeds until you decide on the 'perfect' one overall. Remember, once you are happy with your tweaked speed you don't need the AISpeed program running - until the next time you restart FS2002. You can quit and restart AISpeed as much as you like.

AISpeed Patch (AIPatch.exe) File patch for Aiplayr.dll and Sim1.dll
Use this version when you wish to make the changes permanent. Flight simulator should NOT be running when you use this. If for any reason you have problems getting AISpeed.exe to change values on the fly, then AIPatch.exe will definitely do the job. It will read and write directly to the two flight module programs on the hard drive. This patch will first attempt to back up your files to *.bak, but I would strongly suggest making your own backup of both these files first (use winzip to be totally safe). You do not need to use this utility again, unless you wish to change the values.


Das Ganze hat als zip nur 36 kB. Ich denke, es läuft auch unter WIN 98 SE.
____________________________________
Gruß
Dieter
Wolf-Dieter Wahl ist offline   Mit Zitat antworten