kaum zu kaufen und schon der 1. patch da

aber dafür wird meine g450 nimma so überlastet (mich wunderts immer noch das ich mit der ut2003 spielen kann)
hier noch was so geändert wurde und mit der beta.exe würde ich ned spielen...
Gameplay:
- suicides count against team score in TDM
- fixed attenuation flak chunk damage over distance
- reduced minigun spin up time slightly
- made shock beam effect thicker
- always keep dynamic light for shock projectile, even in low detail mode
- translocation destination adjustment bug fix
- "kdraw collision" disabled in MP
- player dies before ball gets through hoop should still get credit for
throw
- fixed redeemer point blank shots
- double tap time invariant to gamespeed
- get rid of 03_2 use (duplicate of "three" sound)
- fixed problems with overtime not ending on first score in some situations
- fixed transloc camera sometimes taking two taps
- fixed 4 rocket bug
- fixed instagib really is instaGIB
- fixed 10 seconds before can speak again
- fixed killz in CTF-December, CTF-Face3, CTF-Citadel, and BR-IceFields
- clamped max view bob
- fixed tokara forest switching to CTF
- fix for balllauncher switchaway bug
- fixed problem with teammates grabbing the flag right when you score
- fixed No Adrenaline mutator not allowing other mutators to work
- fixed getting correct bots on configured bot games with no bots on one
team
- fixed falling damage bug
- straightened lightning bolt (purely visual change to make it easier to see
where you're shooting)
- fixed shieldgun impact charging effect fps slowdown
- Fix bug where ragdolls didn't turn skeletal when they fall into lava
volume.
- If there is no momentum on death, add a small random one. Reduces
ragdolls just falling to their knees.
- added mouse acceleration for improved fine aiming control. Can be turned
on by adding the following line to the [Engine.PlayerInput] section in
user.ini:
MouseAccelThreshold=+100.0
- added "now viewing" message when spectating
- Fixed: At end of match it says "You've lost the match" while spectating
- assault grenade faster minimum muzzle velocity
- fixed water footstep sounds sometimes not playing when touching
fluidsurfaceinfo
- no behindview cheat in net games
- Simplified using custom ragdolls. 'Ragdoll=xxxx' in the .upl file now
overrides the species ragdoll asset for the character. This approach is
compatible with the cheat protection.
- Fix screwed-up vehicle camera.
- increased skeletal mesh pool vertex buffer lifetime from 500 to
1000 frames
- rocket smoke trail whiter
- rocket launcher max ammo now 30
- improved instagib beams
- no shooting through people in classic instagib (just like it was in UT),
you can still shoot through them in zoom instagib
- fixed replicating blood spurts when hit
- improved sound positioning/attenuation
- fixed suicide spamming lagging servers
- fixed AI slowdown when can't reach player's location
HUD/Menus:
- typed messages stay up on HUD longer
- don't limit chat when game is paused
- fixed joystick support in menus
- added joystick hat support
- made sure "showlog" leaves fullscreen first
- new HUD options in menus:
Number of console messages shown
Console message font size
Ability to turn on and off various pieces of the HUD
Ability to scale the HUD
- Cut and Paste in Console and server browser/edit boxes.
- Change IForce to TouchSense Mouse Settings
- Added Min/Max players to Map Selection
- Added Author Name to Map Selection for Non-Epic maps
- Add Description field for Mod Authors and hooked it to the scrolly
- Added Announcer volume control to menus
- 'Speech' binder menu in Settings.
- Mouse wheel support on speech menu. On by default, but the ut2003.ini
option bSpeechMenuUseMouseWheel turns it off.
- Letter key support in Speech Menu. The ut2003.ini option
bSpeechMenuUseLetters turns this on, and you can specify what keys it
uses in the .ini file as well.
- Fix [ALL] being at the bottom of the speech menu player list.
- added joystick hat support
- made sure "showlog" leaves fullscreen first
- fix for particle "priming"
- enabled "preferences" and made it leave fullscreen
- added support for Asian language keyboard input via IME
- fix for particle "priming"
- enabled "preferences" and made it leave fullscreen
- added support for Asian language keyboard input via IME
- added "TOGGLEREFRAST"
- 'Add IP' and 'Add Buddy' dialog's focus the edit box by default.
- can change crosshair color