Wenig FPS mit RADEON7500 und 1.3er Tbird
Tja mein Problem: I hab in CS massive Frame probleme: Manchmal fallen sie unter 50 (aztec, wasser)
Tja... Mein System: Tbird 1.333, MSI Turbo Mobo 390 MB ram, 40Gig HD, SB live 1024, Neuestes Bios, neueste 4 in 1 (4.38b), die neuesten OMEGA drivers und die neuestn ATI treiber (1fps unterschied)...
Hier meine Config.cfg :
unbindall
bind "TAB" "+showscores"
bind "ENTER" "stopsound"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "podbotmenu"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio2"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "fix1"
bind "i" "showbriefing"
bind "j" "timeleft"
bind "k" "net"
bind "m" "chooseteam"
bind "n" "buyequip"
bind "o" "r_drawviewmodel 0"
bind "p" "r_drawviewmodel 1"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "messagemode2"
bind "v" "radio3"
bind "w" "+forward"
bind "x" "radio1"
bind "y" "+commandmenu"
bind "z" "messagemode"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "DEL" "+lag1"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
voice_scale "2.000000"
voice_enable "0"
voice_forcemicrecord "1.000000"
console "1.0"
fps_max "100"
fps_modem "0.0"
crosshair "1.000000"
gamma "3.000000"
brightness "3.000000"
con_color "255 255 255"
net_graph "3"
net_scale "5"
net_graphpos "1"
sv_voiceenable "1"
sv_aim "0.000000"
hpk_maxsize "0"
viewsize "110.000000"
ati_subdiv "0"
ati_npatch "0"
r_bmodelhighfrac "5.0"
mp_decals "300.000000"
gl_dither "1"
gl_polyoffset "4"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_monolights "0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "0"
s_polykeep "10000000"
s_polysize "1000000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0"
s_eax "1.000000"
volume "0.800000"
suitvolume "0"
hisound "1.000000"
bgmvolume "1.000000"
MP3Volume "0.800000"
_snd_mixahead "0.1"
name "semtex"
team ""
model "gordon"
skin ""
topcolor "30"
bottomcolor "6"
rate "7000"
cl_updaterate "18"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "1"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "18"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "570"
cl_backspeed "480"
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
sensitivity "2.5"
joystick "0.000000"
hud_takesshots "1"
fastsprites "0.000000"
cl_corpsestay "30"
_cl_autowepswitch "1"
hud_capturemouse "1"
hud_draw "1"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "0"
hud_fastswitch "0"
hud_centerid "1"
voice_modenable "1.000000"
hud_classautokill "1"
setinfo "lefthand" "0"
setinfo "ah" "1"
setinfo "vgui_menus" "1"
setinfo "dm" "0"
hier die grafik.cfg:
// ________
//----( Grafik )--------->
// ¯¯¯¯¯¯¯¯
gl_flipmatrix "0"
gl_lightholes "0"
gl_monolights "0"
gl_smoothmodels "0"
r_bmodelhighfrac "5.0"
fps_modem "999"
fps_max "999"
fps_lan "999"
fps_single "999"
cl_showfps "0"
gl_alphamin "0.25"
gl_clear "0"
gl_cull "1" // Only Render Visible Objects
gl_dither "1" // Disable Dithering
gl_keeptjunctions "1" // Collinear Vertexes On
gl_max_size "512"
gl_overbright "0"
gl_palette_tex "0"
gl_playermip "0" // Player Rendering Quality High
gl_polyoffset "0.1" // Decal Offset
gl_round_down "0" // Texture Size Rounding
gl_smoothmodels "1" // Model Smoothing On
gl_spriteblend "0"
gl_texsort "1"
gl_wateramp "0"
gl_ztrick "0"
r_dynamic "1"
r_fullbright "0"
r_lightmap "0"
r_norefresh "0"
r_novis "1"
r_mirroralpha "1"
r_shadows "1"
r_traceglow "0"
r_wateralpha "0"
vid_wait "0" // Used to enable/disable Vsync
violence_ablood "1" // Standard Blood On
violence_agibs "1" // Standard Gibs On
violence_hblood "1" // Extra Blood On
violence_hgibs "1" // Extra Gibs On
precache "1" // Preload all Required Files
tripplebuffer "1"
mp_playerid "0"
fastsprites "0" // Detailed Smoke Effects
max_shells "0" // No ejecting shells
max_smokepuffs "0" // No smoke puffs
echo grafik.cfg 1.3 is working correctly
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sorry fürs lange posting, ich hoffe ihr könnt mir helfn es suckt so gewaltig
Mit freundlichen Grüßen
Semtex
P.s.: ich hatte sogar mit ner GF2MX mehr Fps
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