Lithunwrap - oder so ähnlich.
Kannst du damit nicht texturieren?
http://files.seriouszone.com/download.php?fileid=198
LithUnwrap can unwrap a 3D model and export the UV map to a bitmap which can then be painted.
Features:
* OpenGL 3D model viewer.
* Easy to use UV coordinate editor.
* UV maps get updated in real-time.
* Assign materials per face to objects.
* Pan and zoom in UV mapping space.
* Export UV maps to high resolution bitmaps.
* Soft, polygonal and rectangle selection tools.
* Assign diffuse and opacity texture maps to materials.
* Decal, planar, box, cylindrical, and spherical UV mapping.
* Distortion free UV maps using detached face mapping.
* Auto-generates UV mapping for tube and torus primitives.
* Import/export LWO, OBJ, DXF, 3DS, ASC, COB, and X files.
* Import many popular game file formats.
* Import textures in BMP, TGA, JPG, PCX, DDS, TEX, OGF,
LIF, MAT and RSB formats.
* Create plane, box, cone, cylinder, sphere, geosphere,
pyramid, prism, tube, torus, and 3D text primitives.
* Includes a basic set of 3D modelling tools: moving, scaling,
rotating, subdividing, aligning, extruding, bevelling, flipping,
tapering, twisting, flattening, mirroring, triangulating, and
untriangulating.
* Runs under Win 95/98/ME/2K/XP (OpenGL on NT w/SP4)
Damit mache ich meine SIM2-Modelle.