Hi Bas,
as long as PS1 provides offsets or keyboard commands which can be accessed either directly or via FSUIPC? (I´m not aware that FSUIPC interfaces to PS1) it should work.
Then FSBus could generate any keyboard command(s) you would need, even with some delays between key press and release if required.
In FSBus (FSIF.ini) you can also define the offset(s), the bit(s) and byte(s) you want to control or read and thats basically it.
Hope I could shed some light onto FSBus.
Best rgds
Peter
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