Bei Horizons zB gibts Tränke die das beschleunigen..
Bei Guild Wars:
Death
Dying in battle causes no long term disadvantages, as no experience nor equipment is lost in the process. Instead, characters who die within a mission or a player-versus-player matchup will suffer a death penalty. The death penalty causes a 15% decrease in health and energy points, with a maximum of -60%. The penalty can be reduced and eventually eliminated by killing creatures and hostile players.
mfg Gothic
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