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Alt 12.04.2001, 17:03   #2
Simeon S
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Registriert seit: 21.02.2000
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Unfortunately your suspicion is correct. Time constraints have forced us to remove a fair amount of stuff that we wanted in the "out of the box product". We did this to prevent Fly!1 all over again. Take 2 gave us the chance to ship on this date or not ship at all so we have been doing all that we can to make sure that this product is very stable rather than being crammed with half finished features. The experience that we have had with Take 2 has forced us to opened our eyes to a new opportunity in software development...continuous development. We are planning to continue working on Fly! until it is where WE all wanted it to be. These are not patches or updates but full blown features that you will be able to download from www.iflytri.com and use with Fly!II. All of the screenshots that Tom was provided yesterday were taken by Richard Harvey on the build that will be going out the door next week so everything you see there is ready to go.
As I have said before the team was initially very upset about the lack of understanding from the powers that be in forcing us to do what no software company ever does – hit a date (which ironically we would of if Rich had not become sick). This caused us to readdress what features where going to be on the disk when it goes out the door and what we can do about the stuff that we really wanted on there but did not have time. Make sure that you are sitting down for this one. Fly!II will not be shipping out of the box with any TerraScene cities…models will be placed and their will be detailed elevation data but we will be using the generic textures for the time being. Six months ago I never would have thought I would say it but we had to pull it because we would not have the night lighting for those areas completed in time. We will be providing the TerraScene 2 tool and several areas complete with night lighting for download to coincide with our release. Once we have the gold master out of the way the team will be sitting down and creating the first downloadable feature groups that will become available the day that this product hits shelves. We will continue to work on and release features until we have completed what we set out to do…fulfill a dream and support what our fans have asked us to.

Brendan Goss


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