23.12.2003, 00:08
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#5
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Elite
Registriert seit: 03.07.2002
Alter: 54
Beiträge: 1.494
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Ich erlaube mir Peter Dowson zu zitieren!
Zitat:
Facilities provided to the Registered User of FSUIPC include:
Joystick control facilities:
Facilities for joystick calibration – specifically, more accurate setting of dead zones and centres.
Joystick mapping for multi-engined aircraft throttles
Facilities for reverse thrust adjustment on each throttle, or via a separate reverser,
Joystick button programming, for any Flight Sim control, including those not available in FS’s own assignments dialogues.
Joystick buttons can also be made to produce key-presses, for instance when this is the only way to control an add-on aircraft panel or other accessory.
Joystick button assignments for Project Magenta controls, and for Roger Wilco’s PTT action.
Joystick button assignments for use by WideFS clients on Networked PCs.
All button assignments programmable separately for press and release
Proportional analogue brake facilities for FS2000, which otherwise doesn’t support these.
Facilities for analogue flap and spoiler setting.
Facilities for analogue elevator, rudder and aileron trim setting.
PFC COM-port connected devices, operating through my PFC DLL driver, can also have their switches and buttons programmed using the same facilities.
Key press programming facilities:
Key-press programming, for any Flight Sim control, including those not available in FS’s own assignments dialogues.
FS controls can be sent with fixed parameter, for use in setting specific analogue values.
Key-press combinations including TAB as an extra shift, for many more assignment possibilities.
Key-press assignments for Project Magenta controls, and for Roger Wilco’s PTT action.
Key-press assignments for use by WideFS clients on Networked PCs
All key-press operations programmable separately for press and release.
A page of special Hot Key programmable functions for some special FSUIPC actions, such as clearing the weather, setting STD altimeter, switching throttle sync on and off, and hiding/viewing the AdvDisplay window.
Assorted ‘fixes’ and improvements, including:
Locking FS panel parts in place.
Removing unwanted spikes from main aircraft controls (as generated, for instance, by some panels).
Extending the FS aircraft battery life, when the engines aren’t running to maintain them. This seems to be very useful still, as none of the default aircraft, at least, yet have true APU simulation nor external power connections.
Smoothing the IAS read-out for external programs, to avoid the noticeable “tick” which seems to accompany steady descents, at least on FS2002 (I don’t know if this still occurs in FS2004).
Synchronising the FS clock seconds counting with that of the PC it is running in, so that it doesn’t lose or gain time when running at normal simulation speeds.
Many weather filtering options for use with external weather programs:
Too numerous to mention here, and much less important in any case with the new weather engine in FS2004, which does fix many things which have been wrong with FS weather for quite some time.
And, on top of all that:
Automatic IPC access for all compatible application programs, whether they are accredited or not. No access keys are required for programs to use a fully registered user copy of FSUIPC. This may come in especially useful for programs which are no longer maintained by their developer and therefore not likely to become accredited.
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Grüße
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