Tenebrae - q1 mal anders...
Hi!
Es gibt ein echt geniales Sourceforge-Projekt: http://tenebrae.sourceforge.net
Zitat:
Tenebrae is a modification of the quake source that adds stencil shadows and per pixel lights to quake. Stencil shadows allow for realistic shadow effects on every object in the game world. Per pixel lighting allows you to have fine surface details correctly lit. These are essentially the same algorithms as used by the new Doom game.
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Schaut echt toll aus: http://tenebrae.sourceforge.net/inde...creenshots.txt
Ich hab's leider noch nicht getestet, mach ich aber bestimmt bald!
Ciao
Woifi
PS: Auch ein Nachfolger ist geplant:
Zitat:
- Tenebrae 2.0
This will be a "next generation" version of Tenebrae. It will play Quake 3 Arena maps exclusively, no Quake I support anymore and it is a completely stand-alone application.
Features (these are already partially done)
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