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-   -   Doom 3 (http://www.wcm.at/forum/showthread.php?t=75904)

3DProphet 08.11.2002 17:57

@ Obstler

Ja, ich (siehe Profil) läuft mit 50-60 FPS bei mir, ich denke man sollte aber dem ganzen nicht zu viel Bedeutung beimessen, da es ja nur ein Alpha-Demo ist und ich sicher bin, daß die Final-Version besser läuft...


@ LLR

Geh in den base-Ordner und öffne die DOOM-CONFIG mitn WordPad.

Nachher speichern nicht vergessen :D


James 08.11.2002 18:22

ich glaub beim ID-logo dann einfach klicken oder ne andere taste ausser esc drücken dann gehts weiter ...

ich kann leider ned sagen wie geil ungeil das intro is läuft sehr ... auf ner g450

und ich bin sicher das des final auf anderes systemen besser laufen wird weil jetzt kann man ja ned mal deteils... einstellen ausser vielleicht irgendwelche config files muss ich mal anschauen

renew 08.11.2002 18:32

@James Jo stimmt....

Fehlt bei euch auch der Sound zwischendurch?
Ich kommt bis zu dem Zeitpunkt wo er eine gewisse Demo laden will - und des funkt net....

Sonst schauts schon fein aus. ;)

James 08.11.2002 18:39

habts euch schon im "progs/e3/" verzeichniss mit den script dateien gespielt einfach in nem editor öffnen und halt paar werte ändern die man sich so denkt

ie: "$id_logo.rotate ('0 180 0');" auf "$id_logo.rotate ('60 180 20');" dann würde das id logo halt anders rotieren ... :hehe:

Venkman 08.11.2002 21:53

also photorealistisch is es net, aber im gegensatz zur unreal eng geil :D

seh schon im neuen jahr wird a neues system gekauft

DrudgeLord 15.11.2002 13:19

Problem ????
 
HI
Ich habe mir die Demo Gesaugt!!!

Nach ungefähr 40 stündigem Download, habe ich dei Dateien nun entpackt und
das Spiel gestartet.

Das Laden des ID (Ei-Di!!!) Logos erfolgt ohne Sound und auch im Menü habe
ich keinen Sound. Wenn ich dann auf laden eines neuen Spielstands oder (map e3/e3_1) in die Console eingebe,
fängt er zwar an zu laden (mit Ladescreen für ein paar sek.) bricht dann
aber ab und mein Windows (2000-XP) meldet mir einfach einen Fehler mit der
"doom3.exe".

Hatte vielleicht einer von euch das gleiche Problem, und kann mir da
weiterhelfen?
.................................................. ..................



Achja vieleicht kann jemand was damit anfangen :D

Note: You don't need to use the exec runact.cfg command. That information
was originally posted on this site, very early on. It has since been
discovered that the command is not necessary. Please let people know;
there's no use in having to wait for five minutes every time you load the
game.

New instructions to get up and running (basic solution, for tweaks see
further down the page) :

After you unrar, just go to the Doom_III\base directory, and DELETE the
DoomConfig.cfg file. Then launch doom.exe. The game will rebuild that config
file and give you better default settings.

To interact with the game at this point, you'll be using the console. Press
the tilde key (~) once you're at the main screen.


INDEX

Loading Maps

Controls and settings

Popular Commands

Recording demos

Making a demo into an avi

Important Links

Cheats / Hints



************************************************** ************

Loading maps


From the console, use the following commands:

map e3/intro (Loads intro movie)
map e3/e3_1 (Loads first map)
map e3/e3_2 (Loads second map)
map e3/e3_3 (Loads third map)
map fred/e3bathroom5 (doesn't work for most people)
************************************************** ************

Controls and settings

Type: bindlist

This will list all the currently bound keys and their functions. Use the
page up and page down keys to scroll through the list. As long as you
deleted the doomconfig.cfg before you started up, your settings should be
pretty good.

To change any of these settings, you can either type in different values
from the console, or just manually change the doomconfig.cfg with a text
editor.

************************************************** ************

Popular commands

Checking FPS: type com_drawfps 1

Bump Mapping on/off (try switching back and forth, you'll see the changes):

r_useStandardGL 0 (this turns bump mapping ON)
r_useStandardGL 1 (this turns bump mapping OFF)
Dynamic shadows on/off (BIG performance difference):

r_shadows 1
r_shadows 0
Changing resolution:

r_mode 1 (400x300)
r_mode 2 (512x384)
r_mode 3 (640x480)
r_mode 4 (800x600)
r_mode 5 (1024x768)
r_mode 6 (1152x864)
r_mode 7 (1280x1024)
NOTE: Changing resolution will not take effect until you either restart the
game, or type vid_restart

Changing bit depth:

r_colorbits 16
r_colorbits 32
Fullscreen on/off:

r_fullscreen 1
r_fullscreen 0
Mouse Sensitivity:

sensitivity X
Where X is a number between 1 and 10. The default is 5....you can actually
go higher than 10, but it gets kind of ridiculous.


Invert Mouse:

m_pitch -0.022
The default setting is m_pitch 0.022, all you need to do is add the negative
sign.
Third Person view:

pm_thirdperson 0
pm_thirdperson 1
************************************************** ************

Recording demos

I haven't seen this posted anywhere yet, so I figured I'd draw up a quick
how-to.

Type the following:

bind F5 recordDemo
bind F6 stoprecording

These two binds will give you keys for starting and stopping a demo,
respectively. You can substitute in the keys you prefer, it doesn't matter.
In this case, when you want to start capturing the action in the game, press
F5. When you're done, press F6.

The demo files are stored in your Doom_III\base\demos folder. They will be
labelled incrementally, e.g. Demo001.demo, demo002.demo, etc. To play back
your demo within the game, type playdemo demo001 (or whatever the demo
filename happens to be).

However, to get your demo into a movie format, there's a few extra steps.

************************************************** ************

Making a demo into an avi

After you've got a good demo, type aviDemo (for example, aviDemo demo001).
This will play back your demo while taking a whole bunch of screenshots.
When it's done, exit the game and look in your
"Doom_III\base\demos\demoname" folder. Depending upon how long your demo
was, you could have anywhere from 100mb to 10 gigs of .tga files.

Download this program and run it:
http://www.css.tayloru.edu/~btoll/f9.../pjBmp2Avi.zip

From the program's main screen, in the Directory field, type in the path to
your demo's screenshots folder. (The "Doom_III\base\demos\demoname" I
described above). A quicker way is to click the "..." button and just browse
to the directory.

Change the file option from BMP to TGA. You should then see a list of all
the screenshots appear in the "Files" field.

Under "Output" options, type the path and name of the avi you wish to create
(e.g., "C:\movies\doom3rocks.avi")

Leave the default Frame and Key Rates (if any of you movie experts suggest a
better setting, let me know).

Click the create button. A new window will pop up, prompting you to select a
video codec. I suggest you use Divx 5.0.2. After you click OK, the program
will compile your .tga files together.

After the window closes, you're done! Go to the target directory you
specified, and watch your first Doom 3 movie =)



Cu DrudgeLord

Tarjan 15.11.2002 16:13

Ich warte mal die offizielle Demo ab.

BigNfan 15.11.2002 16:30

da kannst noch lang warten

Tarjan 15.11.2002 16:59

Ich habe es nicht eilig :D.

BigNfan 15.11.2002 17:06

Jetzt weiß ich wieso du wartest ;)
Du hast an pimperl-duron.. brauchst erst an neuen pc


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